Mäpt Nir-njä has a yearly average temperature of 1°C (33°F), with its average temperature during the summer being a cold 3°C (37°F) and its average temperature during the winter being a freezing -1°C (31°F). Mäpt Nir-njä receives an average of 239 cm/y (94 in/y) of precipitation, most of which comes in the form of snow during the short winter months. Mäpt Nir-njä covers an area of nearly 6 km2 (2 mi2), and an average elevation of 2790 m (9153 ft) above sea level.
Overview
Mäpt Nir-njä was founded durring the early 13th century in summer of the year 1222, by Bendek vyim Rolɑrtɑcu vyim Rovuldnreys. The establishment of Mäpt Nir-njä was somewhat plagued by a lack of willing colonists, leading to Bendek vyim Rolɑrtɑcu vyim Rovuldnreys electing to pay people to resettle in Mäpt Nir-njä.
Mäpt Nir-njä was built using the conventions of Gnollish durring the early 13th century. Naturaly, all settlmentss have their own look to them, and Mäpt Nir-njä is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.
Mäpt Nir-njä is buildings are arranged arrounded highly ordered system of broad paverstone streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town posesses a mighty albit amaturly crafted stone wall. It was built using querried stone blocks and posesses all of the standard defencive features, including a few watch towers. While it would last against a siege, the wall's outdated and simplistic construction method percludes the possability of Mäpt Nir-njä weathering a full scale bombardment durring a siege. The budget focused millitary grade defenses have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.
Right off the bat Mäpt Nir-njä hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this town has come into quite a lot of wealth, and recently from the looks of things. This wealth has brought the town nothing but neurosis, if you can believe your eyes. Everyone acts as if you’re out to take a piece of them. Every door is locked and every window barred. Efforts are made to make you feel welcome, but only in the public areas of the town, particularly the market.
Civic Infrastructure
Mäpt Nir-njä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Mäpt Nir-njä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Mäpt Nir-njä's parks.
Mäpt Nir-njä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mäpt Nir-njä.
Mäpt Nir-njä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Mäpt Nir-njä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Mäpt Nir-njä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mäpt Nir-njä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mäpt Nir-njä's public wards, blessings, and other arcane systems.
Mäpt Nir-njä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Mäpt Nir-njä's grid is powered by a direct leyline tap.
Mäpt Nir-njä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Mäpt Nir-njä's natural decorations nor waterways.
Mäpt Nir-njä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Mäpt Nir-njä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Mäpt Nir-njä's garrison was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.
In Mäpt Nir-njä there is a constant smell of overcooked presumably ethnic food.
The Udaeus near Mäpt Nir-njä are known to be almost tame, such that they can be put to domestic use.
Mäpt Nir-njä's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves reenactments to channel Elven High Magic energies of tier 2 via divine sermons.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 4
Milk Maids: 3
Ranchers: 1
Ranch Hands: 3
Shepherds: 3
Farmland: 5746 m2
Cattle and Similar Creatures: 354
Poultry: 4257
Swine: 283
Sheep: 14
Goats: 2
Horses, Mounts, and Beasts of Burden: 141
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 3
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 3
Candlemakers: 4
Carpenters: 4
Clothmakers: 4
Coach and Harness Makers: 1
Coopers: 3
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Cutlers: 1
Fabricworkers: 3
Farrier: 7
Glassworkers: 5
Gunsmiths: 3
Harness-Makers: 1
Hatters: 2
Hosiery Workers: 1
Jewelers: 1
Leatherwrights: 3
Locksmiths: 1
Matchstick makers: 2
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 2
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 3
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 7
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Whitesmiths: 1
Merchants
Beer-Sellers: 1
Booksellers: 2
Butchers: 3
Chandlers: 3
Chicken Butchers: 4
Entrepreneurs: 1
Fine Clothiers: 3
Fishmongers: 3
Potion Sellers: 2
Resellers: 5
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 2
Woodsellers: 1
Service workers
Bakers: 6
Barbers: 6
Coachmen: 2
Cooks: 6
Doctors: 2
Gamekeepers: 2
Grooms: 1
Hairdressers: 4
Healers: 4
Housekeepers: 3
Housemaids: 8
House Stewards: 4
Inns: 1
Laundry maids: 2
Maidservants: 5
Nursery Maids: 2
Pastrycooks: 5
Restaurateur: 5
Tavern Keepers: 5
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 3
Long Haul Couriers: 3
Dockyard Workers: 2
Hay Merchants: 1
Leech Collectors: 3
Millers: 3
Miners: 3
Oilmen and Polishers: 2
Postmen: 3
Pure Finder: 1
Skinners: 4
Tosher: 2
Warehousemen: 4
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 2
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 2
Gardeners: 1
Mages: 1
Plumbers: 1
Pharmacist: 1
Scientists: 1
Civil Servants
Adventurers: 1
Bankers: 2
Civil Clerks: 3
Civic Iudex: 1
Exorcist: 3
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 2
Militia Officers: 10
Monks, Monastic: 4
Monks, Civic: 4
Historian, Oral: 3
Historian, Textual: 1
Policemen, Sheriffs, etc.: 3
Priests: 5
Rangers: 1
Rat Catchers: 2
Scholars: 2
Spiritualist: 2
Storytellers: 5
Military Officers: 5
Cottage Industries
Brewers: 3
Comfort Services: 5
Enchanters: 1
Herbalists: 1
Jaminators: 4
Needleworkers: 4
Potters: 2
Preserve Makers: 4
Quilters: 2
Seamsters: 7
Spinners: 4
Tinker: 1
Weaver: 3
Artists
Actors: 1
Bards: 2
Dancers: 1
Engravers: 1
Glaziers: 1
Inlayers: 1
Musicians: 4
Playwrights: 1
Sculptors, Art: 1
Wood Carvers: 4
Writers: 4
Produce Industries
Butter Churners: 5
Canners: 4
Cheesmakers: 4
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 2
Tallowmakers: 3
435 of Mäpt Nir-njä's population work within a Foundational Occupation.
25 work in Agriculture
94 work as Craftsmen
33 work as Merchants
73 work as Service Workers
43 work as General Laborers
16 work as Skilled Laborers
65 work as Civil Servants
41 work in Cottage Industries
21 work as Artists
24 work in Produce Industries
885 of Mäpt Nir-njä's population do not work in a formal occupation, but do contribute to the local economy. 99 (7%) are noncontributers.
Points of Interest
Mäpt Nir-njä is remarkably well-fortified for a site of its size and role. Tall, stout walls, strong points inside the community, concentric defenses, a strategic terrain location, or a large body of standing troops might be present. Some threat is thought to exist that makes maintaining this fortification worthwhile, though it may come at a dear cost to the locals. The community’s suzerain may be uncomfortable with these defenses, as they could just as easily be used to defy the ruler.
Mäpt Nir-njä is known for its unusual rock formations.
POI
History
In time immemorial, reportedly some time during the early 2nd century a local hero by the name of protected Mäpt Nir-njä's harvest from an army of bandits. One of Mäpt Nir-njä's festivals remembers the hero.